Thursday, November 22, 2018

Oracle of Seasons: Holodrum Secrets and Ending

As with Ages, playing a Linked Game of Seasons has ten secrets to deliver to characters in Ages for rewards. The assorted rewards are mostly the same as going the other way, except for the two rings which are different.

The first secret comes early, after Link first meets the Maku Tree. The secret is for one of the mischievous fairies in Labrynna, who reward Link with a heart container – which would be great to have early in Seasons, but it takes a while before the Hall of Secrets opens up and Link can talk to Farore to get his rewards transferred over.

After completing the second dungeon, a fairy appears in a cave nearby with a secret for Tingle. The reward for this secret is a seed satchel upgrade. Also, Holly’s house has a visitor, who wants to pass a secret to the authors of her favorite book, who live in Symmetry Village. The reward for this one is the ring box upgrade.

After completing the third dungeon, a boy appears near the guy playing the Song of Storms with a secret for his mentor on Rolling Ridge. To get the reward for this secret, Link has to complete a game of Target Carts, and for some reason I had to do it twice because the first time didn’t take. The reward is bombchus. Also, a woman appears in the home of the floodgate keeper with a secret for her daughter, Mamamu Yan. Her daughter’s lost her dog, so Link has to chase it down and bring it back to her for the Snowshoe Ring, which lets Link walk over ice without slipping.

A moblin who remains at the ruined keep after Link chases the Great Moblin out has a secret for the tokay. The secret lets the tokay who runs the museum where the “throw meat to the passing tokay” game was in the past start running the game in the present, and to earn the reward – a bomb bag upgrade – Link has to master the game once again.

After Link cures Biggoron’s cold, Link meets a goron with a secret for the gorons on Rolling Ridge. The reward, of course, is Biggoron’s Sword, but before Link can be trusted with it, he’s got to demonstrate proficiency with it by scoring high enough at the Goron Shooting Gallery. This game was already something of a headache, and having to play it again with the slow-swinging Biggoron’s Sword was not great.

After fully unlocking the power of the Rod of Seasons, a Subrosian appears near where Link got a Bomb Flower with a secret for Mayor Plen of Lynna City. The reward for passing this secret is the Spin Ring, allowing Link to do a double spin attack.

After Link helps the pirates and their ship is anchored allowing access to the cemetery, a ghost sets up living in the house north of the ship. He used to work for the library in Labrynna, and has a secret to tell to a librarian there. The reward for this secret is the shield upgrade.

The final secret comes from a zora in the Hero’s Cave to pass along to the King Zora. It doesn’t require anything acquired later than the third dungeon to get to that zora, but if you’re expecting “Hero’s Cave = late game content,” you’ll miss him until much later in the game. The reward for the secret is the sword upgrade, which of course is nice to have as soon as possible.

Returning the the main game, after Onox is defeated, the ending sequence kicks in as Twinrova kidnaps Zelda to kick off the final battle. From this point forward, it’s the same as the final portion of Linked Ages, except Holodrum’s Maku Tree doesn’t get jealous when Zelda kisses Link. The scenes and images that play over the closing credits are identical, with the only credit difference being there’s no Hero’s Secret given this time; this time, it’s truly over.

Overall, I think I did well to start with Seasons rather than Ages; about the only thing that’s truly missed doing Seasons first is the revelation about Ambi’s relationship with the pirate captain, and that’s fairly minor. Either way, they’re good games, and a very satisfying experience.